Performance Above Eco Expectation Read more Win Percentage Added per Round Read more Net Kills per Round. Kills-Deaths/Rounds played Average Damage per Round Round wins projected into map wins earned on average. Read more A rating based on rounds won and lost, and who they were against. Read more Strength of schedule based on the average RRS score of the opponents played in the tournament. Read more
Insight.gg analytics

Match Summary - Natus Vincere vs Quantum Bellator Fire

Maps

Players

Utility

Equip Rates
Player Total Nades at Round Start Flashes Incendiary/Molotovs Decoys HE Smoke
electronic 128 32 (25%) 32 (25%) 1 (0.8%) 30 (23.4%) 33 (25.8%)
Zeus 124 34 (27.4%) 31 (25%) 0 (0%) 24 (19.4%) 35 (28.2%)
flamie 113 31 (27.4%) 24 (21.2%) 0 (0%) 28 (24.8%) 30 (26.5%)
Edward 113 34 (30.1%) 29 (25.7%) 0 (0%) 18 (15.9%) 32 (28.3%)
s1mple 102 34 (33.3%) 20 (19.6%) 0 (0%) 14 (13.7%) 34 (33.3%)
balblna 85 29 (34.1%) 16 (18.8%) 1 (1.2%) 10 (11.8%) 29 (34.1%)
Boombl4 81 27 (33.3%) 12 (14.8%) 2 (2.5%) 13 (16%) 27 (33.3%)
Kvik 67 19 (28.4%) 11 (16.4%) 1 (1.5%) 15 (22.4%) 21 (31.3%)
jmqa 70 21 (30%) 15 (21.4%) 0 (0%) 9 (12.9%) 25 (35.7%)
waterfaLLZ 72 28 (38.9%) 11 (15.3%) 0 (0%) 3 (4.2%) 30 (41.7%)
Flash performance
Player Flashes Thrown Enemies Flashed Flashed Per Throw Flashed Per Enemy Alive
electronic 11 12 1.09 0.3
Zeus 8 2 0.25 0.07
flamie 8 11 1.38 0.46
Edward 11 9 0.82 0.23
s1mple 12 16 1.33 0.38
balblna 10 11 1.1 0.26
Boombl4 12 9 0.75 0.19
Kvik 7 11 1.57 0.44
jmqa 13 15 1.15 0.28
waterfaLLZ 15 17 1.13 0.28
Hi-Ex
Player Thrown Damage Caused Enemies Hit Damage Per Throw
electronic 21 67 6 3.2
Zeus 19 101 8 5.3
flamie 23 67 5 2.9
Edward 14 195 10 13.9
s1mple 13 201 11 15.5
balblna 6 13 1 2.2
Boombl4 12 42 3 3.5
Kvik 14 73 5 5.2
jmqa 9 88 3 9.8
waterfaLLZ 3 0 0 0
Incendiary/Molotov
Player Thrown Damage Caused Damage Per Throw
electronic 21 8 0.4
Zeus 19 93 4.9
flamie 23 0 0
Edward 14 102 7.3
s1mple 13 66 5.1
balblna 6 25 4.2
Boombl4 12 0 0
Kvik 14 48 3.4
jmqa 9 89 9.9
waterfaLLZ 3 80 26.7